Abstract

News organizations have realized that certain types of information and images are more attractive than others to capture the reader’s attention, particularly stories and images about crime and entertainment, among others. At the same time, audiences have become more active, providing [...]

Abstract

Audience participation in any of its forms and denominations [public journalism, citizen journalism, participatory journalism, user generated content (UGC), etc.], seems to revitalize democracy. Public discussion is possible thanks to information and communication technologies. The [...]

Abstract

The aim of the present study is to examine the use of social media by 27 news outlets from Argentina, Colombia, Mexico, Peru, Portugal, Spain and Venezuela. To determine how these news media receive and disseminate information as well as interact with their audience, the research [...]

Abstract

The conceptual relationships between what has been called citizen journalism, participatory journalism and crowdsourcing journalism in the context of the evolution of user-generated content (UGC) in the media are examined. The research on user participation in the media, since the [...]

Abstract

All trends seem to indicate that, to survive in a virtual environment, mass media need to incorporate some operational principles specific to the social media. This paper focusses on how the traditional Media are implementing 2.0 tools, incorporating to their know-how a new way of [...]

Abstract

User-generated content management poses a challenge to the media. It requires professional handling in order to facilitate user engagement and avoid verbal aggression. To illustrate this point, the article examines the comments posted to the online edition of Marca, the major Spanish [...]

Abstract

Crowdsourcing and crowdmapping tools such Ushahidi (testimony or witness in Swahili) give value to the communication chain. They allow individuals, institutions, and journalistic organizations to take advantage of the flow of information provided by the users, although the process [...]

Abstract

YouTube is a company representative of its original context, Web 2.0, that originally positioned itself as an open and collaborative platform to broadcast videos created by all kinds of users; their slogan was, and remains, Broadcast yourself. The acquisition of YouTube by Google [...]