Abstract

Future 4D TBO will require effective air- ground data link communication and negotiation protocols. This issue is especially critical in Arrival and Approach flight phase due to the variability of conditions into a short space-time environment where multiple aircraft simultaneously converge. Besides, several subtasks are closely related with effective air-ground negotiation protocols for 4D TBO in Terminal Areas: predicting accurate arrivals 4D trajectories, performing well established 4D trajectory formats for an effective interoperability between airborne and ground systems, designing efficient real-time aircraft arrival sequencer and scheduler algorithms, etc. In this paper we propose a 4D Trajectory Air- Ground Negotiation Protocol for Arrival and Approach Sequencing. The Negotiation Protocol has been implemented in an ad hoc multi-agent platform. Based on this proposal we summarize other relevant information that should be incorporated into the 4D trajectory information.

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The different versions of the original document can be found in:

http://oa.upm.es/3642,
http://yadda.icm.edu.pl/yadda/element/bwmeta1.element.ieee-000004559183,
https://accedacris.ulpgc.es/handle/10553/47706,
https://www.researchgate.net/profile/Juan_Portas/publication/44956023_A_4D_Trajectory_Negotiation_Protocol_for_Arrival_and_Approach_Sequencing/links/02bfe51366d8950abc000000.pdf,
https://ieeexplore.ieee.org/document/4559183,
https://academic.microsoft.com/#/detail/2111759451 under the license cc-by-nc-nd
http://dx.doi.org/10.1109/icnsurv.2008.4559183
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Published on 01/01/2008

Volume 2008, 2008
DOI: 10.1109/icnsurv.2008.4559183
Licence: Other

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