In this paper we propose a numerical solution (software simulation) of the "problem of n bodies" that interact gravitationally based on the formulation of Verlet. Additionally a program is designed that graphically shows the results of this numerical solution, which details the different trajectories, for different conditions of mass, speed and distance between the n objects that interact. The interaction of the user with the graphical interface, is performed particle by particle.
Abstract
In this paper we propose a numerical solution (software simulation) of the "problem of n bodies" that interact gravitationally based on the formulation of Verlet. Additionally a program is designed that graphically shows the results of this numerical solution, which details [...]