Abstract

Three comedic strategies will be proposed, starting with the premise of the permeability and multifunctionality of the spaces in Calderonian drama. These reflect exclusively about the game, the leading use of the spaces and the complicity between the author and the public, elements [...]

Abstract

Starting from the fundamental premise of the insufficiency of a purely descriptive approximation to the Golden Age burlesque comedies, and the need to analyze each text of this genre not only through the conventional characters of comic-absurd playwriting, the present study aims for [...]

Abstract

This work deals with a certain idea of game in Calderón, starting from two metatheatrical scenes, which consists in being actor of one-self. At first it is analysed how the game works from a dramatic point of view in El mayor encanto, amor. Then the conceptual progression [...]

Abstract

This document describes the process of developing a game that simulates the fundamental aspects of a commercial establishment in charge of marketing and performing maintenance on electric motors, aimed mainly at Electrical Engineering students. The process begins with the coding [...]