Abstract

Legibility is based on landmarks and geometry. Visitors in a space learn to “read” an area by using three- and two-dimensional cues. This research aimed to determine the responses of visitors to the influence of geometry on the legibility at Kuala Lumpur City Center (KLCC). The [...]

Abstract

The results of a study on the development of a museum-2.0 or social museums and the communication between these organizations and their virtual visitors are presented. We based it on an analysis of the social media profiles of major museums and art centers in San Francisco, London [...]