Abstract

A fact marks recent history: the relation between music and technology. But this alliance must be readjusted as the cultivated music previous to our age was based also on tehcnology, but a different one. Many different aspects of a change in music and its aesthetic, social and pedagogical [...]

Abstract

We can say that television is a social or mass médium, sent to all the saciety, so there are million of addressers uho receive the messages at the same time. If maves TV a perfect way to pass ideas, thoughts and products on, so the advertising World uses it to sell its products using [...]

Abstract

This article analyses the possibility offered by the Internet to select radio content to build customized radios. Each internet user could select radio content, replacing the traditional radio stations that have always broadcasted. Previous results from our investigations are presented [...]

Abstract

This essay examines the relationship between player and diegetic sound FX in immersive computer game environments and how this relationship leads, in large part, to the contextualization of the player within the virtual world of the game. This contextualization presupposes a primarily [...]

Abstract

Sound remains significantly underresearched as a form of communication, as a modality of experience, and as a resource for cultural expression and social interaction. This is in spite of the centrality of sound in most media and communicative practices, including face-to-face interaction [...]