Abstract

Smartphones have implemented augmented reality applications, with virtual layers overlapping real images. One of the uses of augmented reality is to display information related to the place where we are, superimposed on an image of reality (captured from the camera of the device). [...]

Abstract

Until now, the paradigm of Human-Computer Interaction has focused on the interaction with two-dimensional interfaces showing the strong dichotomy between the real and the digital. The advent of virtual worlds are opening up new possibilities to develop spaces that can be more appropriate [...]

Abstract

Foursquare is a tracker-based service in which users share information about the places they visit by adding their details, discussing or recommending products or services offered to them. This text outlines this service and provides some guidelines for its integration into the social [...]

Abstract

Crowdsourcing and crowdmapping tools such Ushahidi (testimony or witness in Swahili) give value to the communication chain. They allow individuals, institutions, and journalistic organizations to take advantage of the flow of information provided by the users, although the process [...]

Abstract

 La aplicación contemporánea de tecnologías de georreferenciación y geolocalización ha permitido revisar y revitalizar la forma de mostrar, difundir y hacer accesible a la ciudadanía la documentación cartográfica y fotográfica almacenada en archivos, bibliotecas, cartotecas, [...]

Abstract

The contemporary application of georeferencing and geolocation technologies has enabled the review and revitalisation of the method of presenting, disseminating, and making accessible cartographic and photographic documentation stored in archives, libraries, map libraries, museums, [...]

Abstract

Our digital world is increasingly visual. Mobile applications focused on digital photography such as Instagram are vehicles for the creation, manipulation and instant diffusion of images. Instagram is therefore an open window to research in Social Sciences and Digital Humanities, [...]