Abstract

Although digital media literacy is recognized as the essential competencies required for living in a new media age, it just starts to gain focus in Taiwan's elementary education. One of the reasons is examination-oriented education, with the result that diverts scarce resources away [...]

Abstract

In this chapter, we explore the potential of community-led air quality monitoring. Community-led air quality monitoring differs from top-down monitoring in many aspects: it is focused on community needs and interests and a local problem and, therefore, has a limited geographical coverage [...]

Abstract

International audience; This paper explores the introduction of mobile technologies in a particular serious games subset called learning games. We focus on two main purposes where mobility turns out to be useful: situated learning and collaborative learning. The article outlines the [...]