Abstract

This audience study explores how a group of children from Southeast Mexico, perceive the animated cartoon «Dexter’s Laboratory». The objective is to observe the ways in which a young local audience, still in the process of building its cultural identity, perceives an American [...]

Abstract

The animation of network visualizations poses technical and theoretical challenges. Rather stable patterns are required before the mental map enables a user to make inferences over time. In order to enhance stability, we developed an extension of stress minimization with developments [...]

Abstract

Transmedia storytelling has been practiced in the global entertainment industry for decades. The popularity of this mode of production across genre is indicative of its value. Malaysian producers have been influenced by the trend and have actively sought to explore and exploit [...]

Abstract

International audience; We detail an empirical animation study to assess how display design and user spatial ability and training might influence visuospatial decision-making with animated displays showing aircraft movements. We present empirical results of a visuospatial detection [...]